RBS Server AnalyticsCS 1.6 network in real time
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Data selection

Entire network

Entire network
Data coverage:A2S Source 16/16 · Period 16/16Stats SQL Source 5/16 · Period 5/16Geo Source 5/16 · Period 5/16Maps Source 16/16 · Period 16/16Weapons Source 1/16
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css_dust2_go

Detailed map view: player counts before and after, server comparisons, transitions, activity times, players and geography.

Map score?59.7/ 100

The period applies to launches and player counts. Post-change impact and confidence use accumulated history; the map score considers both datasets. Preliminary score · Transition observations: 2

Runs2
Player hours2.6
Average players online4.00
Peak player count4
After 5 min-10.1%
After 15 min-6.4%
In 30 min-7.9%

Players online before and after a map change?

Reliability 40%
Before the map4.45
After 5 min4.00
After 15 min4.17
In 30 min4.10

The same map across servers

compared using the same method
ServerRunsAveragePeakAfter 15 minIn 30 minMap score
AutoMix 5x5 +Skill#124.004-6.4%-7.9%59.7

What to play next

Audience retention

What to play before

Audience retention

Days and times

when the map performs best
DayPeriodRunsAveragePeakAfter 15 minReliability
FriNight14.004-1.5%13%
FriMorning14.004-11.1%13%

Top players

Exact period player-map statistics accumulate from 2.4.14 onward · 2026-09-25
#PlayerKillsDeathsHSTime
1______6eJIbIu*0000m

Map geography

GEO from the same day as the gameplay statistics
Ukraine0m
1